差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录前一修订版后一修订版 | 前一修订版 | ||
modding:migrationv7 [2022/03/18 10:28] – 硫缺铅 | modding:migrationv7 [2022/10/04 03:02] (当前版本) – 外部编辑 127.0.0.1 | ||
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+ | ====== 7.0 Migration Guide ====== | ||
+ | |||
+ | ===== Blocks ===== | ||
+ | |||
+ | * '' | ||
+ | * All '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * Various fields, like '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * Generated icons **must** be created in '' | ||
+ | * '' | ||
+ | |||
+ | ===== Ammo ===== | ||
+ | |||
+ | * Any mod code that worked with unit ammo is now broken. | ||
+ | * The '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * Ammo type classes have been moved into the '' | ||
+ | * '' | ||
+ | |||
+ | ===== Arc ===== | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * TextureAtlas now uses the smaller, faster '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | |||
+ | ===== Networking ===== | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | |||
+ | ===== Misc ===== | ||
+ | |||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * All fields in '' | ||
+ | |||
+ | ===== Sprites ===== | ||
+ | |||
+ | * Outlines are now automatically generated for unit & weapon sprites. Leg regions are currently exempt. | ||
+ | * All mod sprites are now automatically alpha-bled at load time when linear filtering is enabled - there is no need to do so manually. | ||
+ | |||
+ | //More changes to come.// | ||
+ | |||
+ | I will be introducing '' | ||